Files
Ahmed Ibrahim 4a358b1ae9 Use prebuilt V8 archives for Bazel on macOS and GNU Linux (#47951)
## What changed

Select checksum-pinned `rusty_v8` 150.4.0 release archives and matching Rust bindings for x64 and arm64 macOS and GNU Linux when pointer compression and the V8 sandbox are enabled.

Add `--//:rusty_v8_from_source=true` to select source-built archives and bindings together for custom V8 C++ flags or instrumentation. Fall back to the existing source path when the sandbox or pointer compression settings differ from the published artifacts, and retain source builds for musl Linux and Windows GNU.

On GNU Linux, weaken the ten shared `std::logic_error` and `std::runtime_error` constructor and assignment symbols in the Bazel output so toolchain libc++ definitions take precedence. Preserve the checksum-verified inputs and constructors accepting `std::__Cr::string`.

Document artifact selection, source overrides, and checksum maintenance.

GitOrigin-RevId: cedd474c739ae16e07a78f35459d2c383e5781d8
2026-09-24 22:33:01 +00:00
..

rusty_v8 Consumer Artifacts

This directory wires the v8 crate to exact-version Bazel inputs. Bazel consumer builds use:

  • Codex-published sandbox archive/binding pairs on Darwin and GNU Linux (x64 and arm64), with checksums pinned from the trusted release manifests
  • the existing Codex-published Windows MSVC archives
  • source-built V8 archives on musl Linux and Windows GNU

Local Cargo builds still use upstream prebuilt rusty_v8 archives by default. Selected Cargo CI, release, and package builds override RUSTY_V8_ARCHIVE/RUSTY_V8_SRC_BINDING_PATH with Codex release assets. Bazel sets those variables independently in MODULE.bazel, selecting the pair above for its consumers. All Bazel compilation modes use the same published V8 release archive on supported platforms.

The Bazel v8 crate feature selection enables V8's in-process sandbox. Darwin/GNU consumers select prebuilts only when both the V8 sandbox and pointer compression settings match the published artifact. For source instrumentation or custom V8 C++ settings, use --//:rusty_v8_from_source=true; the archive and binding then both come from the source path. The published release archive cannot incorporate local V8 C++ flags or native debug/sanitizer settings.

Current pinned versions:

  • Rust crate: v8 = =150.4.0
  • Embedded upstream V8 source for Bazel-produced release builds: 15.0.245.2

Updating to a new v8 release

Use this as the maintainer flow for a version bump:

  1. Bump the v8 crate version and refresh codex-rs/Cargo.lock.
  2. Update the Bazel versioned inputs in MODULE.bazel, then refresh the matching checksum manifest and generated checksums as described below.
  3. Publish a release-candidate PR and validate that v8-canary passes.
  4. If the canary is green, publish the release tag and release build.
  5. Independently verify the published Codex-built checksum manifests and record their SHA-256 digests in third_party/v8/rusty_v8_<version>_release_manifests.sha256.
  6. Once the release build completes, rerun the build on the candidate branch and verify that the final artifact builds and tests pass.

When changing the prebuilt rusty_v8 http_file inputs, keep the checked-in checksum manifest and MODULE.bazel in sync:

python3 .github/scripts/rusty_v8_bazel.py update-module-bazel
python3 .github/scripts/rusty_v8_bazel.py check-module-bazel

For the Darwin/GNU pairs, verify each published rusty_v8_ptrcomp_sandbox_release_<target>.sha256 against the committed rusty_v8_<version>_release_manifests.sha256 first. Copy the verified archive and binding checksums into rusty_v8_<version>.sha256, then run these commands. They validate every matching http_file entry, and CI blocks checksum drift.

The consumer-facing selectors are:

  • //third_party/v8:rusty_v8_archive_for_target
  • //third_party/v8:rusty_v8_binding_for_target

Published release assets are expected at the tag:

  • rusty-v8-v<crate_version>

with these raw asset names:

  • librusty_v8_release_<target>.a.gz
  • src_binding_release_<target>.rs

During the sandbox rollout, sandbox-enabled assets are published alongside those current assets on the same tag, with the Rust crate's sandbox feature suffix in their raw names:

  • librusty_v8_ptrcomp_sandbox_release_<target>.a.gz
  • rusty_v8_ptrcomp_sandbox_release_<target>.lib.gz on Windows MSVC
  • src_binding_ptrcomp_sandbox_release_<target>.rs

The dedicated publishing workflow is .github/workflows/rusty-v8-release.yml. Tagged runs build release artifacts from the Bazel graph itself:

  • //third_party/v8:rusty_v8_release_pair_x86_64_apple_darwin
  • //third_party/v8:rusty_v8_release_pair_aarch64_apple_darwin
  • //third_party/v8:rusty_v8_release_pair_x86_64_unknown_linux_gnu
  • //third_party/v8:rusty_v8_release_pair_aarch64_unknown_linux_gnu
  • //third_party/v8:rusty_v8_release_pair_x86_64_unknown_linux_musl
  • //third_party/v8:rusty_v8_release_pair_aarch64_unknown_linux_musl

The same run also builds the matching sandbox pair targets:

  • //third_party/v8:rusty_v8_sandbox_release_pair_x86_64_apple_darwin
  • //third_party/v8:rusty_v8_sandbox_release_pair_aarch64_apple_darwin
  • //third_party/v8:rusty_v8_sandbox_release_pair_x86_64_unknown_linux_gnu
  • //third_party/v8:rusty_v8_sandbox_release_pair_aarch64_unknown_linux_gnu
  • //third_party/v8:rusty_v8_sandbox_release_pair_x86_64_unknown_linux_musl
  • //third_party/v8:rusty_v8_sandbox_release_pair_aarch64_unknown_linux_musl

The workflow also builds sandbox-enabled x86_64-pc-windows-msvc and aarch64-pc-windows-msvc archive/binding pairs from upstream rusty_v8 source. Those ABI-specific outputs cannot be produced by Codex's Bazel Windows GNU toolchain.

The Bazel graph pins the same libc++, libc++abi, and llvm-libc source revisions used by rusty_v8 v150.4.0, compiles published artifact targets with --config=rusty-v8-upstream-libcxx, and folds the matching runtime objects into the final static archive so consumers can link it with the v8 crate's default use_custom_libcxx feature. The config keeps the object files and the bundled runtime on Chromium's std::__Cr ABI namespace instead of mixing those objects with the toolchain libc++ default namespace. Bazel consumers use these published archives for supported Darwin/GNU platforms, as do Cargo release and package builds. On GNU Linux, Bazel decompresses to a private output and weakens the ten shared std::logic_error and std::runtime_error constructors and assignment entry points listed in gnu_libcxx_shared_exception_symbols.txt. libc++ keeps these exception functions in std:: across inline ABI namespaces; the toolchain's definitions then take precedence if both runtimes are linked. Constructors accepting Chromium's std::__Cr::string remain strong in the V8 archive. The verified input and the producer's archive are never mutated. This depends on libc++'s shared exception-object ABI; updates to either libc++ revision must keep the native GNU link/runtime checks passing. The Bazel pair targets above still point directly to source targets so a new release or canary never depends on an older published copy.

MSVC is not part of the Bazel-produced matrix yet. The repository's current hermetic Windows C++ platform is windows-gnullvm/x86_64-w64-windows-gnu, so it cannot truthfully reproduce upstream's *-pc-windows-msvc archives until we add a real MSVC-targeting C++ toolchain to the Bazel graph.

Release and CI Cargo builds for Darwin and Linux use RUSTY_V8_ARCHIVE plus a downloaded RUSTY_V8_SRC_BINDING_PATH to point at those openai/codex release assets directly. We do not use RUSTY_V8_MIRROR because the upstream v8 crate hardcodes a v<crate_version> tag layout, while our artifacts are published under rusty-v8-v<crate_version>.

Do not mix artifacts across crate versions. The archive and binding must match the exact resolved v8 crate version in codex-rs/Cargo.lock.