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Development

This document is for contributors working on agent-canvas itself.

npm run dev runs the full local stack (agent-server + automation backend via uvx, Vite dev server with live reload, and an ingress proxy) — all without Docker.

Repository boundaries

This repository contains the Agent Canvas frontend and local-stack orchestration. Use the sibling repositories for their owned layers:

  • OpenHands/software-agent-sdk owns the Python SDK, Agent Server, agent/tool behavior, conversations, workspaces, events, and server API.
  • OpenHands/typescript-client owns browser-compatible typed access to that Agent Server API. Add client methods there rather than reimplementing API calls in Canvas.
  • OpenHands/extensions owns reusable skills, plugins, automations, and integrations; OpenHands/automation owns automation definitions, scheduling, webhooks, run history, and dispatching; Agent Server/SDK code executes the dispatched conversations.

When a feature crosses repositories, implement the backend contract in the SDK first, expose it through typescript-client, and consume it in Canvas. Coordinate automation lifecycle changes in automation. See the repository contributor notes and follow the custom code-review guide for every pull request.

For a static frontend build (better for slow networks, remote access, tunnels):

npm run dev:static

The published agent-canvas binary also supports partial-stack modes when you want to run the frontend and backend processes separately:

agent-canvas --frontend-only
agent-canvas --backend-only

Both modes still start the ingress proxy; the proxy only routes to the services started by that mode.

The dev stack uses uvx to run a temporary agent-server installation on 127.0.0.1:18000 and points the frontend at it. It isolates conversation persistence by setting separate OH_CONVERSATIONS_PATH, OH_BASH_EVENTS_DIR, and OH_VSCODE_PORT values under .openhands-dev/, and keeps its tmux sockets under ~/.openhands/agent-canvas/tmux (via TMUX_TMPDIR), so it does not collide with other local or cloud-backed OpenHands sessions. If $HOME is on a filesystem that does not support Unix domain sockets (some devcontainers, NFS/CIFS homes), set the standard TMUX_TMPDIR env var to a local path such as /tmp and the dev stack will use it instead.

Environment Variables

Variable Description Default
PORT Ingress port 8000
OH_AUTOMATION_GIT_REF Git ref for automation backend (overrides the pinned default version) (unset)
OH_AGENT_SERVER_GIT_REF Git ref for agent-server (overrides the pinned default version) (unset)

Alternative: Minimal Mode (without Automation)

To run without the automation service:

npm run dev:minimal

This runs only agent-server + Vite (no automation backend or ingress). Access at http://localhost:3001/

Agent server version selection

By default, the latest released version from PyPI is used. You can override this (highest precedence first):

# Run against a local software-agent-sdk checkout.
OH_AGENT_SERVER_LOCAL_PATH=/abs/path/to/software-agent-sdk npm run dev

# Use a git branch or commit (takes precedence over version)
OH_AGENT_SERVER_GIT_REF=main npm run dev
OH_AGENT_SERVER_GIT_REF=abc1234 npm run dev

# Use a specific PyPI version
OH_AGENT_SERVER_VERSION=1.18.0 npm run dev

OH_AGENT_SERVER_LOCAL_PATH must be an absolute path to a software-agent-sdk checkout containing the openhands-agent-server, openhands-sdk, openhands-tools, and openhands-workspace workspace packages. The agent-server itself is rebuilt from local source on each start (uvx --reinstall); the other workspace packages are installed editable, so their source changes take effect without a rebuild.

Other useful overrides

  • OH_CANVAS_SAFE_BACKEND_PORT — backend port for the isolated server (default 18000)
  • OH_CANVAS_SAFE_VSCODE_PORT — VS Code sidecar port (default backend port + 1)
  • OH_CANVAS_SAFE_STATE_DIR — base directory for isolated server state
  • VITE_WORKING_DIR — repo root used for new conversations (defaults to the current checkout)

Alternative development workflows

Multiple local backends (shared persistence)

To run a second standalone agent-server alongside npm run dev while sharing its conversation history and encrypted secrets, you can use the npm run dev:extra-backend helper. It launches an extra server on :18002 that reuses the bundled instance's state dir.

Frontend against an existing backend

Use this only if you intentionally started agent-server yourself or want the frontend to talk to another backend:

npm run dev:frontend

The frontend-only workflow expects the backend at 127.0.0.1:8000 by default.

If you set LOCAL_BACKEND_API_KEY, it is used as the API key for the agent-server (mapped internally to OH_SESSION_API_KEYS_0). The launcher auto-generates and persists a key when LOCAL_BACKEND_API_KEY is not set.

Mock mode

If you want to run the frontend without a live backend, use:

npm run dev:mock

Build and test

npm run test
npm run build
npm run start

Useful targeted verification for the isolated dev launcher:

npm run test -- __tests__/api/agent-server-config.test.ts __tests__/scripts/dev-safe.test.ts

Unit test environments

npm test runs Vitest as two projects, so each suite pays only for the environment it actually needs:

Project Environment Setup Suites
jsdom jsdom vitest.setup.ts everything else (the default)
node node none the DOM-free suites listed in NODE_ENV_PILOT_TESTS in vite.config.ts

Both projects run in a single npm test, and the Node list is excluded from the jsdom project, so every suite runs exactly once. Vitest prefixes each result with its project name (|node| / |jsdom|) when a test fails or when you pass --reporter=verbose.

The Node project exists because jsdom is not free: it costs roughly a second of environment setup per run, plus the whole of vitest.setup.ts (Testing Library cleanup, MSW, jest-dom, DOM global stubs). Suites that only call pure functions need none of it.

Adding a suite to the Node project

A suite qualifies only if all of the following hold. Check the suite and everything it imports, transitively — an import that touches the DOM at module scope is enough to disqualify it.

  • No DOM: no document, window, HTMLElement, navigator, or @testing-library/* rendering.
  • No Web Storage or browser-owned globals: no localStorage, sessionStorage, location, matchMedia, requestAnimationFrame.
  • No React component rendering or hook execution.
  • No MSW / network interception: nothing that relies on the server started in vitest.setup.ts.
  • Nothing from vitest.setup.ts at all — the Node project loads no setup file, so a suite that depends on one of its stubs (for example the VITE_SESSION_API_KEY env stub) belongs in jsdom.

Then add the suite's path to NODE_ENV_PILOT_TESTS in vite.config.ts and run it. Passing under the Node project is the confirmation; a ReferenceError naming a browser global means the suite belongs in jsdom.

Keep the list explicit rather than glob-based: a glob would silently adopt new suites that have never been checked against the rules above.

An individual suite can also opt into Node with a // @vitest-environment node docblock, which several __tests__/scripts/ suites already do. That still loads vitest.setup.ts; the Node project is for suites that need no setup at all.

Rolling back

The pilot is contained in one config block and unwinds in stages:

  • One suite misbehaves — remove its path from NODE_ENV_PILOT_TESTS. It returns to the jsdom project automatically, because that project excludes exactly this list.

  • Revert the split entirely — empty NODE_ENV_PILOT_TESTS, then replace test.projects with the previous flat options:

    environment: "jsdom",
    setupFiles: ["vitest.setup.ts"],
    exclude: [...configDefaults.exclude, "tests"],
    

No test file changes are needed either way: the pilot suites are unmodified and pass in both environments. The expectations in __tests__/vite-config.test.ts describe the split, so remove them in the same commit as a full revert.

Mutation testing

Stryker checks whether the Vitest suite detects deliberate changes to the first-party TypeScript source under src/. The default configuration excludes tests, declarations, generated files, fixtures, mocks, and development seeds.

# Full mutation run (expensive for the whole frontend)
npm run test:mutation

# Reuse results from the previous run
npm run test:mutation:incremental

# Mutate only production files changed from the local main branch
npm run test:mutation:diff

# Compare with another base ref, such as the latest remote main
npm run test:mutation:diff -- origin/main

The HTML report is written to reports/mutation.html. Mutation scores are report-only initially; establish a stable baseline before adding a failing threshold.

Stryker does not cover the small Python surface in this repository; mutating it would need a Python test harness and Python-specific mutation tool.

CSS isolation and host-app customization

The standalone app and the exported provider/root wrapper now scope all bundled CSS under a dedicated shell element with the data-agent-server-ui attribute. That means Tailwind utilities, HeroUI component styles, xterm styles, and local CSS only apply inside the OpenHands UI subtree instead of leaking into a host app.

Embedding strategy

  • Use AgentServerUIProviders in host apps. It renders a scoped style root by default.
  • For direct wrapper control, use AgentServerUIRoot.
  • The standalone app opts out of the provider wrapper because the router layout already renders the scoped root.

Customization strategy

Theme and surface tokens are exposed as CSS custom properties on the scoped root. You can override them either through the provider/root styleOverrides prop or with host CSS targeting [data-agent-server-ui].

<AgentServerUIProviders
  styleOverrides={{
    "--oh-color-base": "#101820",
    "--oh-color-content-2": "#f5f7ff",
    "--oh-accent": "#8b5cf6",
  }}
>
  <App />
</AgentServerUIProviders>

If you want Tailwind layout utilities on the inner themed container, pass contentClassName instead of className, because the outer scope element is what all generated selectors key off of.

Environment variables

You can create a .env file in the project directory with these variables based on .env.sample.

Variable Description Default Value
VITE_BACKEND_BASE_URL Full base URL for the agent server used by direct browser requests current browser origin
VITE_BACKEND_HOST Backend host used by the Vite dev proxy 127.0.0.1:8000
VITE_SESSION_API_KEY (Internal) Session API key injected by the launcher — set LOCAL_BACKEND_API_KEY instead -
VITE_WORKING_DIR Workspace path sent when starting new conversations workspace/project
VITE_ENABLE_BROWSER_TOOLS Set to false to omit BrowserToolSet from new conversation payloads true
VITE_BASE_PATH Build/serve the SPA under a subpath such as /canvas /
VITE_MOCK_API Enable/disable API mocking with MSW false
VITE_USE_TLS Use HTTPS/WSS for the Vite proxy target false
VITE_FRONTEND_PORT Port to run the frontend application 3001
VITE_INSECURE_SKIP_VERIFY Skip TLS certificate verification for proxied backend requests false

Cloud organization recovery in embedded hosts

AgentServerUIProviders leaves organization recovery off by default so the host's login and onboarding can render before authentication. Import the public CloudOrganizationBoundary and mount it inside the providers, after your auth gate, around consumers that send organization-scoped requests. If the entire provider subtree is already authenticated, use resolveCloudOrganization to apply the same boundary automatically. Recovery fills its containing panel. Standalone Canvas mounts the boundary after its own authentication gate.

A successful membership response repairs an inaccessible saved selection. A transient lookup failure retains a saved selection; 401/403 responses and an empty membership list show recovery instead. Background refreshes retain cached membership and user identity while the saved selection remains accessible.