mirror of
https://github.com/react/react-native-devtools-frontend.git
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Move and rename files. NOAUTOREVERT=true NOPRESUBMIT=true NOTREECHECKS=true Bug: 768828 TBR=darin@chromium.org NOTRY=true Change-Id: I66d3b155808bc5bdbf237b80208e1e552bcf7f28 Reviewed-on: https://chromium-review.googlesource.com/1001153 Reviewed-by: Blink Reformat <blink-reformat@chromium.org> Commit-Queue: Blink Reformat <blink-reformat@chromium.org> Cr-Original-Commit-Position: refs/heads/master@{#549061} Cr-Mirrored-From: https://chromium.googlesource.com/chromium/src Cr-Mirrored-Commit: 0aee4434a4dba42a42abaea9bfbc0cd196a63bc1
1187 lines
40 KiB
JavaScript
1187 lines
40 KiB
JavaScript
/*
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* Copyright (C) 2014 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* @implements {LayerViewer.LayerView}
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* @unrestricted
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*/
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LayerViewer.Layers3DView = class extends UI.VBox {
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/**
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* @param {!LayerViewer.LayerViewHost} layerViewHost
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*/
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constructor(layerViewHost) {
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super(true);
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this.registerRequiredCSS('layer_viewer/layers3DView.css');
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this.contentElement.classList.add('layers-3d-view');
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this._failBanner = new UI.VBox();
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this._failBanner.element.classList.add('full-widget-dimmed-banner');
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this._failBanner.element.createTextChild(Common.UIString('Layer information is not yet available.'));
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this._layerViewHost = layerViewHost;
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this._layerViewHost.registerView(this);
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this._transformController = new LayerViewer.TransformController(this.contentElement);
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this._transformController.addEventListener(
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LayerViewer.TransformController.Events.TransformChanged, this._update, this);
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this._initToolbar();
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this._canvasElement = this.contentElement.createChild('canvas');
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this._canvasElement.tabIndex = 0;
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this._canvasElement.addEventListener('dblclick', this._onDoubleClick.bind(this), false);
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this._canvasElement.addEventListener('mousedown', this._onMouseDown.bind(this), false);
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this._canvasElement.addEventListener('mouseup', this._onMouseUp.bind(this), false);
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this._canvasElement.addEventListener('mouseleave', this._onMouseMove.bind(this), false);
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this._canvasElement.addEventListener('mousemove', this._onMouseMove.bind(this), false);
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this._canvasElement.addEventListener('contextmenu', this._onContextMenu.bind(this), false);
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this._lastSelection = {};
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this._layerTree = null;
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this._textureManager = new LayerViewer.LayerTextureManager(this._update.bind(this));
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/** @type Array.<!WebGLTexture|undefined> */
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this._chromeTextures = [];
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this._rects = [];
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this._layerViewHost.showInternalLayersSetting().addChangeListener(this._update, this);
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}
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/**
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* @param {?SDK.LayerTreeBase} layerTree
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* @override
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*/
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setLayerTree(layerTree) {
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this._layerTree = layerTree;
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this._layerTexture = null;
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delete this._oldTextureScale;
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if (this._showPaints())
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this._textureManager.setLayerTree(layerTree);
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this._update();
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}
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/**
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* @param {!SDK.Layer} layer
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* @param {string=} imageURL
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*/
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showImageForLayer(layer, imageURL) {
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if (!imageURL) {
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this._layerTexture = null;
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this._update();
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return;
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}
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UI.loadImage(imageURL).then(image => {
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const texture = image && LayerViewer.LayerTextureManager._createTextureForImage(this._gl, image);
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this._layerTexture = texture ? {layer: layer, texture: texture} : null;
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this._update();
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});
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}
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/**
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* @override
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*/
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onResize() {
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this._resizeCanvas();
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this._update();
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}
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/**
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* @override
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*/
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willHide() {
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this._textureManager.suspend();
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}
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/**
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* @override
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*/
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wasShown() {
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this._textureManager.resume();
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if (!this._needsUpdate)
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return;
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this._resizeCanvas();
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this._update();
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}
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/**
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* @param {!SDK.Layer} layer
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*/
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updateLayerSnapshot(layer) {
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this._textureManager.layerNeedsUpdate(layer);
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}
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/**
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* @param {!LayerViewer.Layers3DView.OutlineType} type
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* @param {?LayerViewer.LayerView.Selection} selection
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*/
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_setOutline(type, selection) {
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this._lastSelection[type] = selection;
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this._update();
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}
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/**
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* @param {?LayerViewer.LayerView.Selection} selection
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* @override
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*/
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hoverObject(selection) {
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this._setOutline(LayerViewer.Layers3DView.OutlineType.Hovered, selection);
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}
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/**
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* @param {?LayerViewer.LayerView.Selection} selection
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* @override
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*/
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selectObject(selection) {
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this._setOutline(LayerViewer.Layers3DView.OutlineType.Hovered, null);
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this._setOutline(LayerViewer.Layers3DView.OutlineType.Selected, selection);
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}
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/**
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* @param {!LayerViewer.LayerView.Selection} selection
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* @return {!Promise<?SDK.SnapshotWithRect>}
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*/
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snapshotForSelection(selection) {
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if (selection.type() === LayerViewer.LayerView.Selection.Type.Snapshot) {
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const snapshotWithRect = /** @type {!LayerViewer.LayerView.SnapshotSelection} */ (selection).snapshot();
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snapshotWithRect.snapshot.addReference();
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return /** @type {!Promise<?SDK.SnapshotWithRect>} */ (Promise.resolve(snapshotWithRect));
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}
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if (selection.layer()) {
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const promise = selection.layer().snapshots()[0];
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if (promise)
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return promise;
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}
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return /** @type {!Promise<?SDK.SnapshotWithRect>} */ (Promise.resolve(null));
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}
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/**
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* @param {!Element} canvas
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* @return {?WebGLRenderingContext}
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*/
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_initGL(canvas) {
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const gl = canvas.getContext('webgl');
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if (!gl)
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return null;
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gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
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gl.enable(gl.BLEND);
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gl.clearColor(0.0, 0.0, 0.0, 0.0);
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gl.enable(gl.DEPTH_TEST);
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return gl;
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}
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/**
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* @param {!Object} type
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* @param {string} script
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*/
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_createShader(type, script) {
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const shader = this._gl.createShader(type);
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this._gl.shaderSource(shader, script);
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this._gl.compileShader(shader);
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this._gl.attachShader(this._shaderProgram, shader);
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}
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_initShaders() {
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this._shaderProgram = this._gl.createProgram();
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this._createShader(this._gl.FRAGMENT_SHADER, LayerViewer.Layers3DView.FragmentShader);
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this._createShader(this._gl.VERTEX_SHADER, LayerViewer.Layers3DView.VertexShader);
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this._gl.linkProgram(this._shaderProgram);
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this._gl.useProgram(this._shaderProgram);
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this._shaderProgram.vertexPositionAttribute = this._gl.getAttribLocation(this._shaderProgram, 'aVertexPosition');
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this._gl.enableVertexAttribArray(this._shaderProgram.vertexPositionAttribute);
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this._shaderProgram.vertexColorAttribute = this._gl.getAttribLocation(this._shaderProgram, 'aVertexColor');
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this._gl.enableVertexAttribArray(this._shaderProgram.vertexColorAttribute);
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this._shaderProgram.textureCoordAttribute = this._gl.getAttribLocation(this._shaderProgram, 'aTextureCoord');
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this._gl.enableVertexAttribArray(this._shaderProgram.textureCoordAttribute);
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this._shaderProgram.pMatrixUniform = this._gl.getUniformLocation(this._shaderProgram, 'uPMatrix');
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this._shaderProgram.samplerUniform = this._gl.getUniformLocation(this._shaderProgram, 'uSampler');
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}
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_resizeCanvas() {
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this._canvasElement.width = this._canvasElement.offsetWidth * window.devicePixelRatio;
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this._canvasElement.height = this._canvasElement.offsetHeight * window.devicePixelRatio;
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}
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_updateTransformAndConstraints() {
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const paddingFraction = 0.1;
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const viewport = this._layerTree.viewportSize();
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const baseWidth = viewport ? viewport.width : this._dimensionsForAutoscale.width;
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const baseHeight = viewport ? viewport.height : this._dimensionsForAutoscale.height;
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const canvasWidth = this._canvasElement.width;
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const canvasHeight = this._canvasElement.height;
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const paddingX = canvasWidth * paddingFraction;
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const paddingY = canvasHeight * paddingFraction;
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const scaleX = (canvasWidth - 2 * paddingX) / baseWidth;
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const scaleY = (canvasHeight - 2 * paddingY) / baseHeight;
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const viewScale = Math.min(scaleX, scaleY);
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const minScaleConstraint =
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Math.min(baseWidth / this._dimensionsForAutoscale.width, baseHeight / this._dimensionsForAutoscale.width) / 2;
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this._transformController.setScaleConstraints(
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minScaleConstraint,
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10 / viewScale); // 1/viewScale is 1:1 in terms of pixels, so allow zooming to 10x of native size
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const scale = this._transformController.scale();
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const rotateX = this._transformController.rotateX();
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const rotateY = this._transformController.rotateY();
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this._scale = scale * viewScale;
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const textureScale = Number.constrain(this._scale, 0.1, 1);
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if (textureScale !== this._oldTextureScale) {
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this._oldTextureScale = textureScale;
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this._textureManager.setScale(textureScale);
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this.dispatchEventToListeners(LayerViewer.Layers3DView.Events.ScaleChanged, textureScale);
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}
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const scaleAndRotationMatrix = new WebKitCSSMatrix()
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.scale(scale, scale, scale)
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.translate(canvasWidth / 2, canvasHeight / 2, 0)
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.rotate(rotateX, rotateY, 0)
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.scale(viewScale, viewScale, viewScale)
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.translate(-baseWidth / 2, -baseHeight / 2, 0);
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let bounds;
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for (let i = 0; i < this._rects.length; ++i)
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bounds = UI.Geometry.boundsForTransformedPoints(scaleAndRotationMatrix, this._rects[i].vertices, bounds);
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this._transformController.clampOffsets(
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(paddingX - bounds.maxX) / window.devicePixelRatio,
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(canvasWidth - paddingX - bounds.minX) / window.devicePixelRatio,
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(paddingY - bounds.maxY) / window.devicePixelRatio,
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(canvasHeight - paddingY - bounds.minY) / window.devicePixelRatio);
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const offsetX = this._transformController.offsetX() * window.devicePixelRatio;
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const offsetY = this._transformController.offsetY() * window.devicePixelRatio;
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// Multiply to translation matrix on the right rather than translate (which would implicitly multiply on the left).
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this._projectionMatrix = new WebKitCSSMatrix().translate(offsetX, offsetY, 0).multiply(scaleAndRotationMatrix);
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const glProjectionMatrix = new WebKitCSSMatrix()
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.scale(1, -1, -1)
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.translate(-1, -1, 0)
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.scale(2 / this._canvasElement.width, 2 / this._canvasElement.height, 1 / 1000000)
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.multiply(this._projectionMatrix);
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this._gl.uniformMatrix4fv(this._shaderProgram.pMatrixUniform, false, this._arrayFromMatrix(glProjectionMatrix));
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}
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/**
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* @param {!CSSMatrix} m
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* @return {!Float32Array}
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*/
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_arrayFromMatrix(m) {
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return new Float32Array([
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m.m11, m.m12, m.m13, m.m14, m.m21, m.m22, m.m23, m.m24, m.m31, m.m32, m.m33, m.m34, m.m41, m.m42, m.m43, m.m44
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]);
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}
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_initWhiteTexture() {
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this._whiteTexture = this._gl.createTexture();
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this._gl.bindTexture(this._gl.TEXTURE_2D, this._whiteTexture);
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const whitePixel = new Uint8Array([255, 255, 255, 255]);
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this._gl.texImage2D(
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this._gl.TEXTURE_2D, 0, this._gl.RGBA, 1, 1, 0, this._gl.RGBA, this._gl.UNSIGNED_BYTE, whitePixel);
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}
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_initChromeTextures() {
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/**
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* @this {LayerViewer.Layers3DView}
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* @param {!LayerViewer.Layers3DView.ChromeTexture} index
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* @param {string} url
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*/
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function loadChromeTexture(index, url) {
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UI.loadImage(url).then(image => {
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this._chromeTextures[index] =
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image && LayerViewer.LayerTextureManager._createTextureForImage(this._gl, image) || undefined;
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});
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}
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loadChromeTexture.call(this, LayerViewer.Layers3DView.ChromeTexture.Left, 'Images/chromeLeft.png');
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loadChromeTexture.call(this, LayerViewer.Layers3DView.ChromeTexture.Middle, 'Images/chromeMiddle.png');
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loadChromeTexture.call(this, LayerViewer.Layers3DView.ChromeTexture.Right, 'Images/chromeRight.png');
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}
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/**
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* @return {?WebGLRenderingContext}
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*/
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_initGLIfNecessary() {
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if (this._gl)
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return this._gl;
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this._gl = this._initGL(this._canvasElement);
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if (!this._gl)
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return null;
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this._initShaders();
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this._initWhiteTexture();
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this._initChromeTextures();
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this._textureManager.setContext(this._gl);
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return this._gl;
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}
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_calculateDepthsAndVisibility() {
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this._depthByLayerId = {};
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let depth = 0;
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const showInternalLayers = this._layerViewHost.showInternalLayersSetting().get();
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const root =
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showInternalLayers ? this._layerTree.root() : (this._layerTree.contentRoot() || this._layerTree.root());
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const queue = [root];
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this._depthByLayerId[root.id()] = 0;
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/** @type {!Set<!SDK.Layer>} */
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this._visibleLayers = new Set();
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while (queue.length > 0) {
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const layer = queue.shift();
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if (showInternalLayers || layer.drawsContent())
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this._visibleLayers.add(layer);
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const children = layer.children();
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for (let i = 0; i < children.length; ++i) {
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this._depthByLayerId[children[i].id()] = ++depth;
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queue.push(children[i]);
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}
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}
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this._maxDepth = depth;
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}
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/**
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* @param {!SDK.Layer} layer
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* @return {number}
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*/
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_depthForLayer(layer) {
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return this._depthByLayerId[layer.id()] * LayerViewer.Layers3DView.LayerSpacing;
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}
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/**
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* @param {!SDK.Layer} layer
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* @param {number} index
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* @return {number}
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*/
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_calculateScrollRectDepth(layer, index) {
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return this._depthForLayer(layer) + index * LayerViewer.Layers3DView.ScrollRectSpacing + 1;
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}
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/**
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* @param {!SDK.Layer} layer
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*/
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_updateDimensionsForAutoscale(layer) {
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// We don't want to be precise, but rather pick something least affected by
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// animationtransforms, so that we don't change scale too often. So let's
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// disregard transforms, scrolling and relative layer positioning and choose
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// the largest dimensions of all layers.
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this._dimensionsForAutoscale.width = Math.max(layer.width(), this._dimensionsForAutoscale.width);
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this._dimensionsForAutoscale.height = Math.max(layer.height(), this._dimensionsForAutoscale.height);
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}
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/**
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* @param {!SDK.Layer} layer
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*/
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_calculateLayerRect(layer) {
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if (!this._visibleLayers.has(layer))
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return;
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const selection = new LayerViewer.LayerView.LayerSelection(layer);
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const rect = new LayerViewer.Layers3DView.Rectangle(selection);
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rect.setVertices(layer.quad(), this._depthForLayer(layer));
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this._appendRect(rect);
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this._updateDimensionsForAutoscale(layer);
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}
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/**
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* @param {!LayerViewer.Layers3DView.Rectangle} rect
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*/
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_appendRect(rect) {
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const selection = rect.relatedObject;
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const isSelected = LayerViewer.LayerView.Selection.isEqual(
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this._lastSelection[LayerViewer.Layers3DView.OutlineType.Selected], selection);
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const isHovered = LayerViewer.LayerView.Selection.isEqual(
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this._lastSelection[LayerViewer.Layers3DView.OutlineType.Hovered], selection);
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if (isSelected) {
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rect.borderColor = LayerViewer.Layers3DView.SelectedBorderColor;
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} else if (isHovered) {
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rect.borderColor = LayerViewer.Layers3DView.HoveredBorderColor;
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const fillColor = rect.fillColor || [255, 255, 255, 1];
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const maskColor = LayerViewer.Layers3DView.HoveredImageMaskColor;
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rect.fillColor = [
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fillColor[0] * maskColor[0] / 255, fillColor[1] * maskColor[1] / 255, fillColor[2] * maskColor[2] / 255,
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fillColor[3] * maskColor[3]
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];
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} else {
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rect.borderColor = LayerViewer.Layers3DView.BorderColor;
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}
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rect.lineWidth = isSelected ? LayerViewer.Layers3DView.SelectedBorderWidth : LayerViewer.Layers3DView.BorderWidth;
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this._rects.push(rect);
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}
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/**
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* @param {!SDK.Layer} layer
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*/
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_calculateLayerScrollRects(layer) {
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const scrollRects = layer.scrollRects();
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for (let i = 0; i < scrollRects.length; ++i) {
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const selection = new LayerViewer.LayerView.ScrollRectSelection(layer, i);
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const rect = new LayerViewer.Layers3DView.Rectangle(selection);
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rect.calculateVerticesFromRect(layer, scrollRects[i].rect, this._calculateScrollRectDepth(layer, i));
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rect.fillColor = LayerViewer.Layers3DView.ScrollRectBackgroundColor;
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this._appendRect(rect);
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}
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}
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/**
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* @param {!SDK.Layer} layer
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*/
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_calculateLayerTileRects(layer) {
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const tiles = this._textureManager.tilesForLayer(layer);
|
|
for (let i = 0; i < tiles.length; ++i) {
|
|
const tile = tiles[i];
|
|
if (!tile.texture)
|
|
continue;
|
|
const selection = new LayerViewer.LayerView.SnapshotSelection(layer, {rect: tile.rect, snapshot: tile.snapshot});
|
|
const rect = new LayerViewer.Layers3DView.Rectangle(selection);
|
|
rect.calculateVerticesFromRect(layer, tile.rect, this._depthForLayer(layer) + 1);
|
|
rect.texture = tile.texture;
|
|
this._appendRect(rect);
|
|
}
|
|
}
|
|
|
|
_calculateRects() {
|
|
this._rects = [];
|
|
this._dimensionsForAutoscale = {width: 0, height: 0};
|
|
this._layerTree.forEachLayer(this._calculateLayerRect.bind(this));
|
|
|
|
if (this._showSlowScrollRectsSetting.get())
|
|
this._layerTree.forEachLayer(this._calculateLayerScrollRects.bind(this));
|
|
|
|
if (this._layerTexture && this._visibleLayers.has(this._layerTexture.layer)) {
|
|
const layer = this._layerTexture.layer;
|
|
const selection = new LayerViewer.LayerView.LayerSelection(layer);
|
|
const rect = new LayerViewer.Layers3DView.Rectangle(selection);
|
|
rect.setVertices(layer.quad(), this._depthForLayer(layer));
|
|
rect.texture = this._layerTexture.texture;
|
|
this._appendRect(rect);
|
|
} else if (this._showPaints()) {
|
|
this._layerTree.forEachLayer(this._calculateLayerTileRects.bind(this));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param {!Array.<number>} color
|
|
* @return {!Array.<number>}
|
|
*/
|
|
_makeColorsArray(color) {
|
|
let colors = [];
|
|
const normalizedColor = [color[0] / 255, color[1] / 255, color[2] / 255, color[3]];
|
|
for (let i = 0; i < 4; i++)
|
|
colors = colors.concat(normalizedColor);
|
|
return colors;
|
|
}
|
|
|
|
/**
|
|
* @param {!Object} attribute
|
|
* @param {!Array.<number>} array
|
|
* @param {number} length
|
|
*/
|
|
_setVertexAttribute(attribute, array, length) {
|
|
const gl = this._gl;
|
|
const buffer = gl.createBuffer();
|
|
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(array), gl.STATIC_DRAW);
|
|
gl.vertexAttribPointer(attribute, length, gl.FLOAT, false, 0, 0);
|
|
}
|
|
|
|
/**
|
|
* @param {!Array.<number>} vertices
|
|
* @param {number} mode
|
|
* @param {!Array.<number>=} color
|
|
* @param {!Object=} texture
|
|
*/
|
|
_drawRectangle(vertices, mode, color, texture) {
|
|
const gl = this._gl;
|
|
const white = [255, 255, 255, 1];
|
|
color = color || white;
|
|
this._setVertexAttribute(this._shaderProgram.vertexPositionAttribute, vertices, 3);
|
|
this._setVertexAttribute(this._shaderProgram.textureCoordAttribute, [0, 1, 1, 1, 1, 0, 0, 0], 2);
|
|
this._setVertexAttribute(this._shaderProgram.vertexColorAttribute, this._makeColorsArray(color), color.length);
|
|
|
|
if (texture) {
|
|
gl.activeTexture(gl.TEXTURE0);
|
|
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
gl.uniform1i(this._shaderProgram.samplerUniform, 0);
|
|
} else {
|
|
gl.bindTexture(gl.TEXTURE_2D, this._whiteTexture);
|
|
}
|
|
|
|
const numberOfVertices = vertices.length / 3;
|
|
gl.drawArrays(mode, 0, numberOfVertices);
|
|
}
|
|
|
|
/**
|
|
* @param {!Array.<number>} vertices
|
|
* @param {!WebGLTexture} texture
|
|
* @param {!Array.<number>=} color
|
|
*/
|
|
_drawTexture(vertices, texture, color) {
|
|
this._drawRectangle(vertices, this._gl.TRIANGLE_FAN, color, texture);
|
|
}
|
|
|
|
_drawViewportAndChrome() {
|
|
const viewport = this._layerTree.viewportSize();
|
|
if (!viewport)
|
|
return;
|
|
|
|
const drawChrome = !Common.moduleSetting('frameViewerHideChromeWindow').get() && this._chromeTextures.length >= 3 &&
|
|
this._chromeTextures.indexOf(undefined) < 0;
|
|
const z = (this._maxDepth + 1) * LayerViewer.Layers3DView.LayerSpacing;
|
|
const borderWidth = Math.ceil(LayerViewer.Layers3DView.ViewportBorderWidth * this._scale);
|
|
let vertices = [viewport.width, 0, z, viewport.width, viewport.height, z, 0, viewport.height, z, 0, 0, z];
|
|
this._gl.lineWidth(borderWidth);
|
|
this._drawRectangle(
|
|
vertices, drawChrome ? this._gl.LINE_STRIP : this._gl.LINE_LOOP, LayerViewer.Layers3DView.ViewportBorderColor);
|
|
|
|
if (!drawChrome)
|
|
return;
|
|
|
|
const borderAdjustment = LayerViewer.Layers3DView.ViewportBorderWidth / 2;
|
|
const viewportWidth = this._layerTree.viewportSize().width + 2 * borderAdjustment;
|
|
const chromeHeight = this._chromeTextures[0].image.naturalHeight;
|
|
const middleFragmentWidth =
|
|
viewportWidth - this._chromeTextures[0].image.naturalWidth - this._chromeTextures[2].image.naturalWidth;
|
|
let x = -borderAdjustment;
|
|
const y = -chromeHeight;
|
|
for (let i = 0; i < this._chromeTextures.length; ++i) {
|
|
const width = i === LayerViewer.Layers3DView.ChromeTexture.Middle ? middleFragmentWidth :
|
|
this._chromeTextures[i].image.naturalWidth;
|
|
if (width < 0 || x + width > viewportWidth)
|
|
break;
|
|
vertices = [x, y, z, x + width, y, z, x + width, y + chromeHeight, z, x, y + chromeHeight, z];
|
|
this._drawTexture(vertices, /** @type {!WebGLTexture} */ (this._chromeTextures[i]));
|
|
x += width;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param {!LayerViewer.Layers3DView.Rectangle} rect
|
|
*/
|
|
_drawViewRect(rect) {
|
|
const vertices = rect.vertices;
|
|
if (rect.texture)
|
|
this._drawTexture(vertices, rect.texture, rect.fillColor || undefined);
|
|
else if (rect.fillColor)
|
|
this._drawRectangle(vertices, this._gl.TRIANGLE_FAN, rect.fillColor);
|
|
this._gl.lineWidth(rect.lineWidth);
|
|
if (rect.borderColor)
|
|
this._drawRectangle(vertices, this._gl.LINE_LOOP, rect.borderColor);
|
|
}
|
|
|
|
_update() {
|
|
if (!this.isShowing()) {
|
|
this._needsUpdate = true;
|
|
return;
|
|
}
|
|
if (!this._layerTree || !this._layerTree.root()) {
|
|
this._failBanner.show(this.contentElement);
|
|
return;
|
|
}
|
|
const gl = this._initGLIfNecessary();
|
|
if (!gl) {
|
|
this._failBanner.element.removeChildren();
|
|
this._failBanner.element.appendChild(this._webglDisabledBanner());
|
|
this._failBanner.show(this.contentElement);
|
|
return;
|
|
}
|
|
this._failBanner.detach();
|
|
this._gl.viewportWidth = this._canvasElement.width;
|
|
this._gl.viewportHeight = this._canvasElement.height;
|
|
|
|
this._calculateDepthsAndVisibility();
|
|
this._calculateRects();
|
|
this._updateTransformAndConstraints();
|
|
|
|
gl.viewport(0, 0, gl.viewportWidth, gl.viewportHeight);
|
|
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
|
|
|
this._rects.forEach(this._drawViewRect.bind(this));
|
|
this._drawViewportAndChrome();
|
|
}
|
|
|
|
/**
|
|
* @return {!Node}
|
|
*/
|
|
_webglDisabledBanner() {
|
|
const fragment = this.contentElement.ownerDocument.createDocumentFragment();
|
|
fragment.createChild('div').textContent = Common.UIString('Can\'t display layers,');
|
|
fragment.createChild('div').textContent = Common.UIString('WebGL support is disabled in your browser.');
|
|
fragment.appendChild(UI.formatLocalized('Check %s for possible reasons.', [UI.XLink.create('about:gpu')]));
|
|
return fragment;
|
|
}
|
|
|
|
/**
|
|
* @param {!Event} event
|
|
* @return {?LayerViewer.LayerView.Selection}
|
|
*/
|
|
_selectionFromEventPoint(event) {
|
|
if (!this._layerTree)
|
|
return null;
|
|
let closestIntersectionPoint = Infinity;
|
|
let closestObject = null;
|
|
const projectionMatrix =
|
|
new WebKitCSSMatrix().scale(1, -1, -1).translate(-1, -1, 0).multiply(this._projectionMatrix);
|
|
const x0 = (event.clientX - this._canvasElement.totalOffsetLeft()) * window.devicePixelRatio;
|
|
const y0 = -(event.clientY - this._canvasElement.totalOffsetTop()) * window.devicePixelRatio;
|
|
|
|
/**
|
|
* @param {!LayerViewer.Layers3DView.Rectangle} rect
|
|
*/
|
|
function checkIntersection(rect) {
|
|
if (!rect.relatedObject)
|
|
return;
|
|
const t = rect.intersectWithLine(projectionMatrix, x0, y0);
|
|
if (t < closestIntersectionPoint) {
|
|
closestIntersectionPoint = t;
|
|
closestObject = rect.relatedObject;
|
|
}
|
|
}
|
|
|
|
this._rects.forEach(checkIntersection);
|
|
return closestObject;
|
|
}
|
|
|
|
/**
|
|
* @param {string} caption
|
|
* @param {string} name
|
|
* @param {boolean} value
|
|
* @param {!UI.Toolbar} toolbar
|
|
* @return {!Common.Setting}
|
|
*/
|
|
_createVisibilitySetting(caption, name, value, toolbar) {
|
|
const setting = Common.settings.createSetting(name, value);
|
|
setting.setTitle(Common.UIString(caption));
|
|
setting.addChangeListener(this._update, this);
|
|
toolbar.appendToolbarItem(new UI.ToolbarSettingCheckbox(setting));
|
|
return setting;
|
|
}
|
|
|
|
_initToolbar() {
|
|
this._panelToolbar = this._transformController.toolbar();
|
|
this.contentElement.appendChild(this._panelToolbar.element);
|
|
this._showSlowScrollRectsSetting =
|
|
this._createVisibilitySetting('Slow scroll rects', 'frameViewerShowSlowScrollRects', true, this._panelToolbar);
|
|
this._showPaintsSetting =
|
|
this._createVisibilitySetting('Paints', 'frameViewerShowPaints', true, this._panelToolbar);
|
|
this._showPaintsSetting.addChangeListener(this._updatePaints, this);
|
|
Common.moduleSetting('frameViewerHideChromeWindow').addChangeListener(this._update, this);
|
|
}
|
|
|
|
/**
|
|
* @param {!Event} event
|
|
*/
|
|
_onContextMenu(event) {
|
|
const contextMenu = new UI.ContextMenu(event);
|
|
contextMenu.defaultSection().appendItem(
|
|
Common.UIString('Reset View'), this._transformController.resetAndNotify.bind(this._transformController), false);
|
|
const selection = this._selectionFromEventPoint(event);
|
|
if (selection && selection.type() === LayerViewer.LayerView.Selection.Type.Snapshot) {
|
|
contextMenu.defaultSection().appendItem(
|
|
Common.UIString('Show Paint Profiler'),
|
|
this.dispatchEventToListeners.bind(this, LayerViewer.Layers3DView.Events.PaintProfilerRequested, selection),
|
|
false);
|
|
}
|
|
this._layerViewHost.showContextMenu(contextMenu, selection);
|
|
}
|
|
|
|
/**
|
|
* @param {!Event} event
|
|
*/
|
|
_onMouseMove(event) {
|
|
if (event.which)
|
|
return;
|
|
this._layerViewHost.hoverObject(this._selectionFromEventPoint(event));
|
|
}
|
|
|
|
/**
|
|
* @param {!Event} event
|
|
*/
|
|
_onMouseDown(event) {
|
|
this._mouseDownX = event.clientX;
|
|
this._mouseDownY = event.clientY;
|
|
}
|
|
|
|
/**
|
|
* @param {!Event} event
|
|
*/
|
|
_onMouseUp(event) {
|
|
const maxDistanceInPixels = 6;
|
|
if (this._mouseDownX && Math.abs(event.clientX - this._mouseDownX) < maxDistanceInPixels &&
|
|
Math.abs(event.clientY - this._mouseDownY) < maxDistanceInPixels)
|
|
this._layerViewHost.selectObject(this._selectionFromEventPoint(event));
|
|
delete this._mouseDownX;
|
|
delete this._mouseDownY;
|
|
}
|
|
|
|
/**
|
|
* @param {!Event} event
|
|
*/
|
|
_onDoubleClick(event) {
|
|
const selection = this._selectionFromEventPoint(event);
|
|
if (selection && (selection.type() === LayerViewer.LayerView.Selection.Type.Snapshot || selection.layer()))
|
|
this.dispatchEventToListeners(LayerViewer.Layers3DView.Events.PaintProfilerRequested, selection);
|
|
event.stopPropagation();
|
|
}
|
|
|
|
_updatePaints() {
|
|
if (this._showPaints()) {
|
|
this._textureManager.setLayerTree(this._layerTree);
|
|
this._textureManager.forceUpdate();
|
|
} else {
|
|
this._textureManager.reset();
|
|
}
|
|
this._update();
|
|
}
|
|
|
|
/**
|
|
* @return {boolean}
|
|
*/
|
|
_showPaints() {
|
|
return this._showPaintsSetting.get();
|
|
}
|
|
};
|
|
|
|
/** @typedef {{borderColor: !Array<number>, borderWidth: number}} */
|
|
LayerViewer.Layers3DView.LayerStyle;
|
|
|
|
/**
|
|
* @enum {string}
|
|
*/
|
|
LayerViewer.Layers3DView.OutlineType = {
|
|
Hovered: 'hovered',
|
|
Selected: 'selected'
|
|
};
|
|
|
|
/**
|
|
* @enum {string}
|
|
*/
|
|
/** @enum {symbol} */
|
|
LayerViewer.Layers3DView.Events = {
|
|
PaintProfilerRequested: Symbol('PaintProfilerRequested'),
|
|
ScaleChanged: Symbol('ScaleChanged')
|
|
};
|
|
|
|
/**
|
|
* @enum {number}
|
|
*/
|
|
LayerViewer.Layers3DView.ChromeTexture = {
|
|
Left: 0,
|
|
Middle: 1,
|
|
Right: 2
|
|
};
|
|
|
|
/**
|
|
* @enum {string}
|
|
*/
|
|
LayerViewer.Layers3DView.ScrollRectTitles = {
|
|
RepaintsOnScroll: Common.UIString('repaints on scroll'),
|
|
TouchEventHandler: Common.UIString('touch event listener'),
|
|
WheelEventHandler: Common.UIString('mousewheel event listener')
|
|
};
|
|
|
|
LayerViewer.Layers3DView.FragmentShader = '' +
|
|
'precision mediump float;\n' +
|
|
'varying vec4 vColor;\n' +
|
|
'varying vec2 vTextureCoord;\n' +
|
|
'uniform sampler2D uSampler;\n' +
|
|
'void main(void)\n' +
|
|
'{\n' +
|
|
' gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.s, vTextureCoord.t)) * vColor;\n' +
|
|
'}';
|
|
|
|
LayerViewer.Layers3DView.VertexShader = '' +
|
|
'attribute vec3 aVertexPosition;\n' +
|
|
'attribute vec2 aTextureCoord;\n' +
|
|
'attribute vec4 aVertexColor;\n' +
|
|
'uniform mat4 uPMatrix;\n' +
|
|
'varying vec2 vTextureCoord;\n' +
|
|
'varying vec4 vColor;\n' +
|
|
'void main(void)\n' +
|
|
'{\n' +
|
|
'gl_Position = uPMatrix * vec4(aVertexPosition, 1.0);\n' +
|
|
'vColor = aVertexColor;\n' +
|
|
'vTextureCoord = aTextureCoord;\n' +
|
|
'}';
|
|
|
|
LayerViewer.Layers3DView.HoveredBorderColor = [0, 0, 255, 1];
|
|
LayerViewer.Layers3DView.SelectedBorderColor = [0, 255, 0, 1];
|
|
LayerViewer.Layers3DView.BorderColor = [0, 0, 0, 1];
|
|
LayerViewer.Layers3DView.ViewportBorderColor = [160, 160, 160, 1];
|
|
LayerViewer.Layers3DView.ScrollRectBackgroundColor = [178, 100, 100, 0.6];
|
|
LayerViewer.Layers3DView.HoveredImageMaskColor = [200, 200, 255, 1];
|
|
LayerViewer.Layers3DView.BorderWidth = 1;
|
|
LayerViewer.Layers3DView.SelectedBorderWidth = 2;
|
|
LayerViewer.Layers3DView.ViewportBorderWidth = 3;
|
|
|
|
LayerViewer.Layers3DView.LayerSpacing = 20;
|
|
LayerViewer.Layers3DView.ScrollRectSpacing = 4;
|
|
|
|
/**
|
|
* @unrestricted
|
|
*/
|
|
LayerViewer.LayerTextureManager = class {
|
|
/**
|
|
* @param {function()} textureUpdatedCallback
|
|
*/
|
|
constructor(textureUpdatedCallback) {
|
|
this._textureUpdatedCallback = textureUpdatedCallback;
|
|
this._throttler = new Common.Throttler(0);
|
|
this._scale = 0;
|
|
this._active = false;
|
|
this.reset();
|
|
}
|
|
|
|
/**
|
|
* @param {!Image} image
|
|
* @param {!WebGLRenderingContext} gl
|
|
* @return {!WebGLTexture} texture
|
|
*/
|
|
static _createTextureForImage(gl, image) {
|
|
const texture = gl.createTexture();
|
|
texture.image = image;
|
|
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 1);
|
|
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.image);
|
|
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
return texture;
|
|
}
|
|
|
|
reset() {
|
|
if (this._tilesByLayer)
|
|
this.setLayerTree(null);
|
|
|
|
/** @type {!Map<!SDK.Layer, !Array<!LayerViewer.LayerTextureManager.Tile>>} */
|
|
this._tilesByLayer = new Map();
|
|
/** @type {!Array<!SDK.Layer>} */
|
|
this._queue = [];
|
|
}
|
|
|
|
/**
|
|
* @param {!WebGLRenderingContext} glContext
|
|
*/
|
|
setContext(glContext) {
|
|
this._gl = glContext;
|
|
if (this._scale)
|
|
this._updateTextures();
|
|
}
|
|
|
|
suspend() {
|
|
this._active = false;
|
|
}
|
|
|
|
resume() {
|
|
this._active = true;
|
|
if (this._queue.length)
|
|
this._update();
|
|
}
|
|
|
|
/**
|
|
* @param {?SDK.LayerTreeBase} layerTree
|
|
*/
|
|
setLayerTree(layerTree) {
|
|
const newLayers = new Set();
|
|
const oldLayers = Array.from(this._tilesByLayer.keys());
|
|
if (layerTree) {
|
|
layerTree.forEachLayer(layer => {
|
|
if (!layer.drawsContent())
|
|
return;
|
|
newLayers.add(layer);
|
|
if (!this._tilesByLayer.has(layer)) {
|
|
this._tilesByLayer.set(layer, []);
|
|
this.layerNeedsUpdate(layer);
|
|
}
|
|
});
|
|
}
|
|
if (!oldLayers.length)
|
|
this.forceUpdate();
|
|
for (const layer of oldLayers) {
|
|
if (newLayers.has(layer))
|
|
continue;
|
|
this._tilesByLayer.get(layer).forEach(tile => tile.dispose());
|
|
this._tilesByLayer.delete(layer);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param {!SDK.Layer} layer
|
|
* @param {!Array<!SDK.SnapshotWithRect>} snapshots
|
|
* @return {!Promise}
|
|
*/
|
|
_setSnapshotsForLayer(layer, snapshots) {
|
|
const oldSnapshotsToTiles = new Map((this._tilesByLayer.get(layer) || []).map(tile => [tile.snapshot, tile]));
|
|
const newTiles = [];
|
|
const reusedTiles = [];
|
|
for (const snapshot of snapshots) {
|
|
const oldTile = oldSnapshotsToTiles.get(snapshot);
|
|
if (oldTile) {
|
|
reusedTiles.push(oldTile);
|
|
oldSnapshotsToTiles.delete(oldTile);
|
|
} else {
|
|
newTiles.push(new LayerViewer.LayerTextureManager.Tile(snapshot));
|
|
}
|
|
}
|
|
this._tilesByLayer.set(layer, reusedTiles.concat(newTiles));
|
|
for (const tile of oldSnapshotsToTiles.values())
|
|
tile.dispose();
|
|
if (!this._gl || !this._scale)
|
|
return Promise.resolve();
|
|
return Promise.all(newTiles.map(tile => tile.update(this._gl, this._scale))).then(this._textureUpdatedCallback);
|
|
}
|
|
|
|
/**
|
|
* @param {number} scale
|
|
*/
|
|
setScale(scale) {
|
|
if (this._scale && this._scale >= scale)
|
|
return;
|
|
this._scale = scale;
|
|
this._updateTextures();
|
|
}
|
|
|
|
/**
|
|
* @param {!SDK.Layer} layer
|
|
* @return {!Array<!LayerViewer.LayerTextureManager.Tile>}
|
|
*/
|
|
tilesForLayer(layer) {
|
|
return this._tilesByLayer.get(layer) || [];
|
|
}
|
|
|
|
/**
|
|
* @param {!SDK.Layer} layer
|
|
*/
|
|
layerNeedsUpdate(layer) {
|
|
if (this._queue.indexOf(layer) < 0)
|
|
this._queue.push(layer);
|
|
if (this._active)
|
|
this._throttler.schedule(this._update.bind(this));
|
|
}
|
|
|
|
forceUpdate() {
|
|
this._queue.forEach(layer => this._updateLayer(layer));
|
|
this._queue = [];
|
|
this._update();
|
|
}
|
|
|
|
/**
|
|
* @return {!Promise}
|
|
*/
|
|
_update() {
|
|
const layer = this._queue.shift();
|
|
if (!layer)
|
|
return Promise.resolve();
|
|
if (this._queue.length)
|
|
this._throttler.schedule(this._update.bind(this));
|
|
return this._updateLayer(layer);
|
|
}
|
|
|
|
/**
|
|
* @param {!SDK.Layer} layer
|
|
* @return {!Promise}
|
|
*/
|
|
_updateLayer(layer) {
|
|
return Promise.all(layer.snapshots())
|
|
.then(snapshots => this._setSnapshotsForLayer(layer, snapshots.filter(snapshot => !!snapshot)));
|
|
}
|
|
|
|
_updateTextures() {
|
|
if (!this._gl)
|
|
return;
|
|
if (!this._scale)
|
|
return;
|
|
|
|
for (const tiles of this._tilesByLayer.values()) {
|
|
for (const tile of tiles) {
|
|
const promise = tile.updateScale(this._gl, this._scale);
|
|
if (promise)
|
|
promise.then(this._textureUpdatedCallback);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* @unrestricted
|
|
*/
|
|
LayerViewer.Layers3DView.Rectangle = class {
|
|
/**
|
|
* @param {?LayerViewer.LayerView.Selection} relatedObject
|
|
*/
|
|
constructor(relatedObject) {
|
|
this.relatedObject = relatedObject;
|
|
/** @type {number} */
|
|
this.lineWidth = 1;
|
|
/** @type {?Array.<number>} */
|
|
this.borderColor = null;
|
|
/** @type {?Array.<number>} */
|
|
this.fillColor = null;
|
|
/** @type {?WebGLTexture} */
|
|
this.texture = null;
|
|
}
|
|
|
|
/**
|
|
* @param {!Array.<number>} quad
|
|
* @param {number} z
|
|
*/
|
|
setVertices(quad, z) {
|
|
this.vertices = [quad[0], quad[1], z, quad[2], quad[3], z, quad[4], quad[5], z, quad[6], quad[7], z];
|
|
}
|
|
|
|
/**
|
|
* Finds coordinates of point on layer quad, having offsets (ratioX * width) and (ratioY * height)
|
|
* from the left corner of the initial layer rect, where width and heigth are layer bounds.
|
|
* @param {!Array.<number>} quad
|
|
* @param {number} ratioX
|
|
* @param {number} ratioY
|
|
* @return {!Array.<number>}
|
|
*/
|
|
_calculatePointOnQuad(quad, ratioX, ratioY) {
|
|
const x0 = quad[0];
|
|
const y0 = quad[1];
|
|
const x1 = quad[2];
|
|
const y1 = quad[3];
|
|
const x2 = quad[4];
|
|
const y2 = quad[5];
|
|
const x3 = quad[6];
|
|
const y3 = quad[7];
|
|
// Point on the first quad side clockwise
|
|
const firstSidePointX = x0 + ratioX * (x1 - x0);
|
|
const firstSidePointY = y0 + ratioX * (y1 - y0);
|
|
// Point on the third quad side clockwise
|
|
const thirdSidePointX = x3 + ratioX * (x2 - x3);
|
|
const thirdSidePointY = y3 + ratioX * (y2 - y3);
|
|
const x = firstSidePointX + ratioY * (thirdSidePointX - firstSidePointX);
|
|
const y = firstSidePointY + ratioY * (thirdSidePointY - firstSidePointY);
|
|
return [x, y];
|
|
}
|
|
|
|
/**
|
|
* @param {!SDK.Layer} layer
|
|
* @param {!Protocol.DOM.Rect} rect
|
|
* @param {number} z
|
|
*/
|
|
calculateVerticesFromRect(layer, rect, z) {
|
|
const quad = layer.quad();
|
|
const rx1 = rect.x / layer.width();
|
|
const rx2 = (rect.x + rect.width) / layer.width();
|
|
const ry1 = rect.y / layer.height();
|
|
const ry2 = (rect.y + rect.height) / layer.height();
|
|
const rectQuad = this._calculatePointOnQuad(quad, rx1, ry1)
|
|
.concat(this._calculatePointOnQuad(quad, rx2, ry1))
|
|
.concat(this._calculatePointOnQuad(quad, rx2, ry2))
|
|
.concat(this._calculatePointOnQuad(quad, rx1, ry2));
|
|
this.setVertices(rectQuad, z);
|
|
}
|
|
|
|
/**
|
|
* Intersects quad with given transform matrix and line l(t) = (x0, y0, t)
|
|
* @param {!CSSMatrix} matrix
|
|
* @param {number} x0
|
|
* @param {number} y0
|
|
* @return {(number|undefined)}
|
|
*/
|
|
intersectWithLine(matrix, x0, y0) {
|
|
let i;
|
|
// Vertices of the quad with transform matrix applied
|
|
const points = [];
|
|
for (i = 0; i < 4; ++i) {
|
|
points[i] = UI.Geometry.multiplyVectorByMatrixAndNormalize(
|
|
new UI.Geometry.Vector(this.vertices[i * 3], this.vertices[i * 3 + 1], this.vertices[i * 3 + 2]), matrix);
|
|
}
|
|
// Calculating quad plane normal
|
|
const normal = UI.Geometry.crossProduct(
|
|
UI.Geometry.subtract(points[1], points[0]), UI.Geometry.subtract(points[2], points[1]));
|
|
// General form of the equation of the quad plane: A * x + B * y + C * z + D = 0
|
|
const A = normal.x;
|
|
const B = normal.y;
|
|
const C = normal.z;
|
|
const D = -(A * points[0].x + B * points[0].y + C * points[0].z);
|
|
// Finding t from the equation
|
|
const t = -(D + A * x0 + B * y0) / C;
|
|
// Point of the intersection
|
|
const pt = new UI.Geometry.Vector(x0, y0, t);
|
|
// Vectors from the intersection point to vertices of the quad
|
|
const tVects = points.map(UI.Geometry.subtract.bind(null, pt));
|
|
// Intersection point lies inside of the polygon if scalar products of normal of the plane and
|
|
// cross products of successive tVects are all nonstrictly above or all nonstrictly below zero
|
|
for (i = 0; i < tVects.length; ++i) {
|
|
const product =
|
|
UI.Geometry.scalarProduct(normal, UI.Geometry.crossProduct(tVects[i], tVects[(i + 1) % tVects.length]));
|
|
if (product < 0)
|
|
return undefined;
|
|
}
|
|
return t;
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* @unrestricted
|
|
*/
|
|
LayerViewer.LayerTextureManager.Tile = class {
|
|
/**
|
|
* @param {!SDK.SnapshotWithRect} snapshotWithRect
|
|
*/
|
|
constructor(snapshotWithRect) {
|
|
this.snapshot = snapshotWithRect.snapshot;
|
|
this.rect = snapshotWithRect.rect;
|
|
this.scale = 0;
|
|
/** @type {?WebGLTexture} */
|
|
this.texture = null;
|
|
}
|
|
|
|
dispose() {
|
|
this.snapshot.release();
|
|
if (this.texture) {
|
|
this._gl.deleteTexture(this.texture);
|
|
this.texture = null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param {!WebGLRenderingContext} glContext
|
|
* @param {number} scale
|
|
* @return {?Promise}
|
|
*/
|
|
updateScale(glContext, scale) {
|
|
if (this.texture && this.scale >= scale)
|
|
return null;
|
|
return this.update(glContext, scale);
|
|
}
|
|
|
|
/**
|
|
* @param {!WebGLRenderingContext} glContext
|
|
* @param {number} scale
|
|
* @return {!Promise}
|
|
*/
|
|
async update(glContext, scale) {
|
|
this._gl = glContext;
|
|
this.scale = scale;
|
|
const imageURL = await this.snapshot.replay(scale);
|
|
const image = imageURL && await UI.loadImage(imageURL);
|
|
this.texture = image && LayerViewer.LayerTextureManager._createTextureForImage(glContext, image);
|
|
}
|
|
};
|