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This pulls in the fix for https://github.com/codemirror/CodeMirror/issues/6599 It also fixes an issue with the darkmode sheet generation that had the wrong path for Chrome binaries on Mac. R=jacktfranklin@chromium.org Bug: 1180740 Change-Id: I8b879bdefb0567c4d44b457255c88ef4395924c9 Reviewed-on: https://chromium-review.googlesource.com/c/devtools/devtools-frontend/+/2716287 Commit-Queue: Tim van der Lippe <tvanderlippe@chromium.org> Commit-Queue: Jack Franklin <jacktfranklin@chromium.org> Auto-Submit: Tim van der Lippe <tvanderlippe@chromium.org> Reviewed-by: Jack Franklin <jacktfranklin@chromium.org>
DevTools Scripts
Development workflow scripts
These are scripts that can be useful to run independently as you're working on Chrome DevTools front-end.
The newer scripts such as for testing and hosted mode are written in Node.js, which has become the standard toolchain for web apps. The older scripts such as building (e.g. bundling and minifying) are written in Python, which has first-class support in Chromium's infrastructure.
Overview
Folders
- build - Python package for generating DevTools debug and release mode
- chrome_debug_launcher - automagically finds Chrome Canary and launches it with debugging flags (e.g. remote debugging port)
- closure - see section on Closure Compiler below
- gulp - experimental build process written in node.js & gulp to remove the dependency on Chromium-specific build tools (i.e. gn and ninja)
- hosted_mode - run DevTools on a localhost development server
Python Scripts
- compile_frontend.py - runs closure compiler to do static type analysis
- Note: the compiled outputs are not actually used to run DevTools
- lint_javascript.py - run eslint
- optimize_svg_images.py - manually run when changing svg images
Node.js scripts
The easiest way to run the node.js scripts is to use npm run which displays all the commands. For more information on the specific npm run commands, take a look at the primary devtools front-end readme (../readme.md).