This is an experimental, work-in-progress port of React Compiler to
Rust. Key points:
* Work-in-progress - we are sharing early, prior to testing internally
at Meta, to get feedback from partners in parallel with continued
development.
* No builds available yet, you'll have to do some hacking if you want to
try this.
* All fixtures pass, no known gaps but there may be lurking bugs.
* The architecture was heavily guided by humans (me, @josephsavona) but
majority coded by AI. I was very hands-on in setting the architecture,
the testing and verification strategy, incremental migration approach,
etc. I also kept a close eye on the code and spent a decent amount of
time going back and forth to get code quality to a decent level.
* The public API is basically "Rust Babel AST" + Scope Info in, Rust
Babel AST out. We use a Rust representation of the Babel AST as our
"public API", as it were, and then each integration (Babel, OXC, SWC)
converts to/from their native representation. For now integrations must
also provide scope information - in the future React Compiler may
compute bindings and references itself from the AST.
* Internally, the Rust version uses the same architecture as the
TypeScript version. The compiler converts from the AST into our own
intermediate representation (HIR, short for High-level Intermediate
Representation) which uses a control-flow graph (CFG) and single-static
assignment (SSA). We go through the same series of passes, with the same
overall algorithms. It's very much a pass-by-pass port. The main
differences are in the data representation - using arena-like structures
(and indices into these arenas) to work within Rust's borrowing system.
* Early performance numbers are derived from AI and i haven't spent much
time validating the benchmark setup, beyond the fact that the
optimization opportunities it discovered made complete sense and the
fixes were right. With that caveat, itt does appear that the Rust
version is quite fast already: 3x faster when operating as a Babel
plugin. The serialization cost is quite high, but the actual
transformation logic is ~10x faster, so it's net faster. Native
integrations (oxc, swc) should be even faster.
* There are 3 integrations right now: an alternative Babel plugin (which
will eventually get removed as we integrate into
babel-plugin-react-compiler), and examples of what OXC and SWC
integrations could look like (see react_compiler_oxc and
react_compiler_swc crates).
correctness:
* all 1725 fixtures pass in snap when comparing the temporary rust
version of the plugin with the main version. this compares generated
code output as well as errors.
* all fixtures also pass a full comparison of the per-pass compiler
intermediate representation — the intermediate state (including log
events and errors) are ~identical after every single pass (modulo some
normalization of ids)
* The OXC and SWC example integrations seem to be working well, though i
haven't manually verified this to the same extent as i have the Babel
integration.
development:
* `yarn snap --rust` is the primary test suite, testing that we error or
compile as expected. It does not test the inner state of the compiler
along the way, though, making it less suitable for finding subtle logic
gaps btw the TS and Rust versions. It's also Babel based, making it less
easy to test OXC and SWC integrations.
* `compiler/scripts/test-e2e.sh` is an e2e test of all 3 variants (babel
wrapper around Rust, OXC/SWC integrations) against the TS
implementation. This does a partial comparison, focused on final output
code only (doesn't test error details etc). Useful for getting the swc
and oxc integrations closer to parity.
* `compiler/script/test-rust-port.sh` does detailed testing of the
internal compiler state after each pass, in addition to checking the
final output code. This is the key script used to port the compiler,
ensuring not just that the output was the same but that each pass was
capturing all the same detail. This script can be pointed at *any*
directory of JS files, which we expect to use for internal testing at
Meta.
## For Partners
We're excited to partner with teams to integrate the Rust version of
React Compiler into other tools, like OXC and SWC. If you're interested
in working with us on this, the best place to start is by taking a look
at the react_compiler_swc and react_compiler_oxc crates. These give you
an idea of the API shape that we're thinking of.
Note that the conversion from any AST into our HIR is complex, and we
can only maintain one version. Hence we've aligned on using a Babel-like
AST as our public API. Another key point is that we don't yet implement
our own scope analysis (since the TS version of the compiler relied on
Babel's scope analysis), so for now we require that the scope data be
serialized. It's a denormalized graph, and some metadata has to be
stored to associate nodes with scopes. We're open to feedback about the
AST and scope representation - we iterated a bit just to get things to
work, but it can be more optimal.
Key changes that we are considering:
* Currently the compiler returns `Option<Program>`, which is `Some` if
anything changed. This requires replacing the entire program. We plan to
change this to return a series of patches to apply, in a form that is
reasonably usable and efficient for all the integrations we care about
(Babel, OXC, SWC, etc).
* The Rust representation of the Babel AST is fine enough, but we could
make it more optimal by doing arena allocation. We also plan to change
the string representation to smol_str.
* The scope representation, and association of data btw AST and scope,
is very much a first pass approach that is good enough. We expect to
implement our own scope resolution, though, so we hopefully won't need
to iterate on the scope representation and can just throw it away.
In terms of the shape of the integration, we anticipate that each
integration would have the following:
* Implementor repo (OXC, SWC, etc): lightweight code transform and lint
pipeline integration that delegates to `crates/react_compiler_<name>`
from our repo
* Our repo: one crate per implementor, eg react_compiler_swc,
react_compiler_oxc, where most of the logic lives.
This setup lets us make changes to the integration layer easily within
our repo. Feedback appreciated!
---------
Co-authored-by: Joe Savona <joesavona@meta.com>
Co-authored-by: Mike Vitousek <mvitousek@fb.com>
Co-authored-by: Mike Vitousek <mvitousek@meta.com>
Co-authored-by: lauren <poteto@users.noreply.github.com>
Co-authored-by: lauren <lauren@anysphere.co>
Compiler config parsing is currently done with new Function(...) which
is a XSS vulnerability. Replacing this with json parsing for safety
reasons.
Almost all compiler options (except for moduleTypeProvider) are json
compatible, so this isn't a big change to capabilities. Previously
created playground URLs with non-default configs may not be compatible
with this change, but we should be able to get the correct config
manually (by reading the JS version)
Cleans up feature flags that do not have an active experiment and which
we don't currently plan to ship, one commit per flag. Notable removals:
* Automatic (inferred) effect dependencies / Fire: abandoned due to
early feedback. Shipped useEffectEvent which addresses some of the
use-cases.
* Inline JSX transform (experimented, not a consistent win)
* Context selectors (experimented, not a sufficient/consistent win given
the benefit the compiler already provides)
* Instruction Reordering (will try a different approach)
To decide which features to remove, I looked at Meta's internal repos as
well as eslint-pugin-react-hooks to see which flags were never
overridden anywhere. That gave a longer list of flags, from which I then
removed some features that I know are used in OSS.
Was bumped to a canary in https://github.com/facebook/react/pull/34499/
which got never released as stable.
Presumeably to use `Activity` which only made it into Activity in later
Next.js releases. However, `Activity` never ended up being used due to
incompatibilities with Monaco Editor. Downgrading should be safe.
Downgrading to fix
https://github.com/vercel/next.js/security/advisories/GHSA-9qr9-h5gf-34mp.
This will allow new deploys since Vercel is currently blocking new
deploys of unsafe version
---------
Co-authored-by: Eugene Choi <4eugenechoi@gmail.com>
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## Summary
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does the pull request solve?
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Fixes a syntax error causing the Compiler playground to crash. Resolves
https://github.com/facebook/react/issues/34622.
## How did you test this change?
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Tested locally and added a test.
<img width="1470" height="836" alt="Screenshot 2025-09-27 at 8 13 07 AM"
src="https://github.com/user-attachments/assets/29473682-94c3-49dc-9ee9-c2004062aaea"
/>
Fixed two small issues with the config panel in the compiler playground:
1. Object descriptions were being confined in the config box and most of
it would not be visible upon hover
2. Changed it so that "Applied Configs" would only display a valid set
of configs, rather than switching between "Invalid Configs" and the set
of options. This would be less visually jarring for users as the Output
panel already displays errors. Additionally, if users want to see the
list of config options but have a currently broken config, they would
previously not know how to fix it.
Object hover before:
<img width="702" height="481" alt="Screenshot 2025-09-26 at 10 41 03 AM"
src="https://github.com/user-attachments/assets/b2ddec2f-16ba-41a1-be1f-96211f46764c"
/>
Hover after:
<img width="702" height="481" alt="Screenshot 2025-09-26 at 10 40 37 AM"
src="https://github.com/user-attachments/assets/dc713a22-4710-46a8-a5d7-485060cc9074"
/>
Applied Configs always displays the last valid set of configs:
https://github.com/user-attachments/assets/2fb9232f-7388-4488-9b7a-bb48bf09e4ca
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## Summary
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does the pull request solve?
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Added `<ViewTransition>` for when the "Show Internals" button is toggled
for a basic fade transition. Additionally added a transition for when
tabs are expanded in the advanced view of the Compiler Playground to
display a smoother show/hide animation.
## How did you test this change?
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https://github.com/user-attachments/assets/c706b337-289e-488d-8cd7-45ff1d27788d
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## Summary
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Utilized `<ViewTransition>` to introduce a sliding animation upon
switching between the Output and SourceMap tabs in the default
playground view.
## How did you test this change?
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https://github.com/user-attachments/assets/1ac93482-8104-4f9a-887e-6adca3537dca
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## Summary
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Introduced `<ViewTransition>` to the React Compiler Playground. Added an
initial animation on the config panel opening/closing to allow for a
smoother visual experience. Previously, the panel would flash in and out
of the screen upon open/close.
## How did you test this change?
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https://github.com/user-attachments/assets/9dc77a6b-d4a5-4a7a-9d81-007ebb55e8d2
There was a bug in the Compiler Playground related to the "Show
Internals" toggle due to a useEffect that was causing the tab names to
flicker from a rerender. Rewritten instead with a `<Suspense>` boundary
+ `use`.
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## Summary
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Added more tests for the compiler playground with the addition of the
new config editor and "Show Internals" button. Added testing to check
for incomplete store params in the URL, toggle functionality, and
correct errors showing for syntax/validation errors in the config
overrides.
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## Summary
Made many small changes to the compiler playground to improve user
experience. Removed any "Loading" indicators that would flash in before
a component would finish loading in. Additionally, before users would
see the "Show Internals" button toggling from false to true if they had
set it at true previously. I was able to refactor the URL/local storage
loading so that the `Store` would be fully initialized before the
components would load in.
Attempted to integrate `<Activity>` into showing/hiding these different
editors, but the current state of [monaco
editors](https://github.com/suren-atoyan/monaco-react) does not allow
for this. I created an issue for them to address:
https://github.com/suren-atoyan/monaco-react/issues/753
Added a debounce to the config editor so every key type wouldn't cause
the output panel to respond instantly. Users can type for 500 ms before
an error is thrown at them.
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## How did you test this change?
Here is what loading the page would look like before (not sure why its
so blurry):
https://github.com/user-attachments/assets/58f4281a-cc02-4141-b9b5-f70d6ace12a2
Here is how it looks now:
https://github.com/user-attachments/assets/40535165-fc7c-44fb-9282-9c7fa76e7d53
Here is the debouncing:
https://github.com/user-attachments/assets/e4ab29e4-1afd-4249-beca-671fb6542f5e
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## Summary
Added an "Applied Configs" section under the Config Overrides panel.
Users will now be able to see the full list of configs applied to the
compiler in the playground. Adds greater discoverability for config
options to override as well. Updated the default config as well to be a
commented config option, so users will start with empty overrides.
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## How did you test this change?
https://github.com/user-attachments/assets/1a57b2d5-0405-4fc8-9990-1747c30181c0
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## Summary
Updated the UI of the React compiler playground. The config, Input, and
Output panels will now span the viewport width when "Show Internals" is
not toggled on. When "Show Internals" is toggled on, the old vertical
accordion tabs are still used. Going to add support for the "Applied
Configs" tabs underneath the "Config Overrides" tab next.
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## How did you test this change?
https://github.com/user-attachments/assets/b8eab028-f58c-4cb9-a8b2-0f098f2cc262
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## Summary
Removed the old `OVERRIDE` pragma to make the source of truth for config
overrides in the left-hand pane. Now, it will automatically update the
output pane each time there is an edit to the config. The old pragma
format is still supported, but it will be overwritten by the config pane
if they are modifying the same flags. Removed the gating on the config
panel so now all users will automatically be able to view it, but it
will be initially collapsed.
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## How did you test this change?
https://github.com/user-attachments/assets/9d4512b9-e203-4ce0-ae95-dd96ff03bbc1
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The compiler playground was crashing at any small syntax errors in the
`Input` panel due to updating the `CompilerErrorDetailOptions` type in
#34401. Updated the option to take in a `ErrorCategory` instead.
---------
Co-authored-by: lauren <poteto@users.noreply.github.com>
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4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
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5. Run `yarn test --prod` to test in the production environment. It
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6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
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## Summary
Added a "Show Internals" toggle switch to either show only the Config,
Input, Output, and Source Map tabs, or these tabs + all the additional
compiler options. The open/close state of these tabs will be preserved
(unless on page refresh, which is the same as the currently
functionality).
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does the pull request solve?
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## How did you test this change?
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https://github.com/user-attachments/assets/8eb0f69e-360c-4e9b-9155-7aa185a0c018
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3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
Part 3 of adding a "Config Override" panel to the React compiler
playground. Added a button to apply config changes to the Input panel,
as well as making the tab collapsible. Added validation for the the
PluginOptions type (although comes with a bit more boilerplate) to make
it very obvious what the possible config errors could be. Added some
toasts for trying to apply broken configs.
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
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## How did you test this change?
https://github.com/user-attachments/assets/63ab8636-396f-45ba-aaa5-4136e62ccccc
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4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
Part 2 of adding a "Config Override" panel to the React compiler
playground. Added sync from the config editor (still only accessible
with the "showConfig" param) to the main source code editor. Adding a
valid config to the editor will add/replace the `@OVERRIDE` pragma above
the source code. Additionally refactored the old implementation to
remove `useEffect`s and unnecessary renders.
Realized upon testing that the user experience is quite jarring,
planning to add a `sync` button in the next PR to fix this.
## How did you test this change?
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https://github.com/user-attachments/assets/a71b1b5f-0539-4c00-8d5c-22426f0280f9
## Summary
Part 1 of adding a "Config Override" panel to the React compiler
playground. The panel is placed to the left of the current input
section, and supports converting the comment pragmas in the input
section to a JavaScript-based config. Backwards sync has not been
implemented yet.
NOTE: I have added support for a new `OVERRIDE` type pragma to add
support for Map and Function types. (For now, the old pragma format is
still intact)
## Testing
Example of the config overrides synced to the source code:
<img width="1542" height="527" alt="Screenshot 2025-08-28 at 3 38 13 PM"
src="https://github.com/user-attachments/assets/d46e7660-61b9-4145-93b5-a4005d30064a"
/>
This is mostly to kick off conversation, i think we should go with a
modified version of the implemented approach that i'll describe here.
The playground currently serves two roles. The primary one we think
about is for verifying compiler output. We use it for this sometimes,
and developers frequently use it for this, including to send us repros
if they have a potential bug. The second mode is to help developers
learn about React. Part of that includes learning how to use React
correctly — where it's helpful to see feedback about problematic code —
and also to understand what kind of tools we provide compared to other
frameworks, to make an informed choice about what tools they want to
use.
Currently we primarily think about the first role, but I think we should
emphasize the second more. In this PR i'm doing the worst of both:
enabling all the validations used by both the compiler and the linter by
default. This means that code that would actually compile can fail with
validations, which isn't great.
What I think we should actually do is compile twice, one in
"compilation" mode and once in "linter" mode, and combine the results as
follows:
* If "compilation" mode succeeds, show the compiled output _and_ any
linter errors.
* If "compilation" mode fails, show only the compilation mode failures.
We should also distinguish which case it is when we show errors:
"Compilation succeeded", "Compilation succeeded with linter errors",
"Compilation failed".
This lets developers continue to verify compiler output, while also
turning the playground into a much more useful tool for learning React.
Thoughts?
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33777).
* #33981
* __->__ #33777
In playground it's helpful to show all errors, even those that don't
completely abort compilation. For example, to help demonstrate that the
compiler catches things like setState in effects. This detects these
errors and ensures we show them.
(Almost) all pragmas are now one of the following:
- `@...TestOnly`: custom pragma for test fixtures
- `@<configName>` | `@<configName>:true`: enables with either true or a
default enabled value
- `@<configName>:<json value>`
This change merges the `react-compiler` rule from
`eslint-plugin-react-compiler` into the `eslint-plugin-react-hooks`
plugin. In order to do the move in a way that keeps commit history with
the moved files, but also no remove them from their origin until a
future cleanup change can be done, I did the `git mv` first, and then
recreated the files that were moved in their original places, as a
separate commit. Unfortunately GH shows the moved files as new instead
of the ones that are truly new. But in the IDE and `git blame`, commit
history is intact with the moved files.
Since this change adds new dependencies, and one of those dependencies
has a higher `engines` declaration for `node` than what the plugin
currently has, this is technically a breaking change and will have to go
out as part of a major release.
### Related Changes
- https://github.com/facebook/react/pull/32458
---------
Co-authored-by: Lauren Tan <poteto@users.noreply.github.com>
I'm not sure what exactly is causing the flakiness in the playground e2e
tests but I suspect it's some kind of timing issue.
Let's try waiting for Monaco to be fully initialized before running
tests.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32584).
* __->__ #32584
* #32583
Currently in the `compiler` workspace, we invoke esbuild directly to
build most packages (with the exception of `snap`). This has been mostly
fine, but does not allow us to do things like generate type declaration
files.
I would like #32416 to be able to consume the merged
eslint-plugin-react-compiler from source rather than via npm, and one of
the things that has come up from my exploration in that stack using the
compiler from source is that babel-plugin-react-compiler is missing type
declarations. This is primarily because React's build process uses
rollup + rollup-plugin-typescript, which runs tsc. So the merged plugin
needs to typecheck properly in order to build. An alternative might be
to migrate to something like babel with rollup instead to simply strip
types rather than typecheck before building. The minor downside of that
approach is that we would need to manually maintain a d.ts file for
eslint-plugin-react-hooks. For now I would like to see if this PR helps
us make progress rather than go for the slightly worse alternative.
[`tsup`](https://github.com/egoist/tsup) is esbuild based so build
performance is comparable. It is slower when generating d.ts files, but
it's still much faster than rollup which we used prior to esbuild. For
now, I have turned off `dts` by default, and it is only passed when
publishing on npm.
If you want to also generate d.ts files you can run `yarn build --dts`.
```
# BEFORE: build all compiler packages (esbuild)
$ time yarn build
✨ Done in 15.61s.
yarn build 13.82s user 1.54s system 96% cpu 15.842 total
# ---
# AFTER: build all compiler packages (tsup)
$ time yarn build
✨ Done in 12.39s.
yarn build 12.58s user 1.68s system 106% cpu 13.350 total
# ---
# AFTER: build all compiler packages and type declarations (tsup)
$ time yarn build --dts
✨ Done in 30.69s.
yarn build 43.57s user 3.20s system 150% cpu 31.061 total
```
I still need to test if this unblocks #32416 but this stack can be
landed independently though as we could probably just release type
declarations on npm. No one should be using the compiler directly, but
if they really wanted to, lack of type declarations would not stop them
(cf React secret internals).
Note that I still kept esbuild as we still use it directly for forgive.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32550).
* #32551
* __->__ #32550
Upgrade compiler playground to use the newest nextjs release, which
includes react compiler transform pipeline optimizations
https://github.com/vercel/next.js/pull/75676/.
Also made a drive-by fix to avoid the error `Cannot update a component
('Router') while rendering a different component ('StoreProvider'). To
locate the bad setState() call inside 'StoreProvider', follow the stack
trace as described in https://react.dev/link/setstate-in-render`. The
bad setState came from `history.replaceState({}, '', \`#${hash}\`);`.
Prior to this, playground ran side effects in a reducer (i.e. during
render). These have now been moved an effect.
- Adds @compilationMode(all|infer|syntax|annotation) and
@panicMode(none) directives. This is now shared with our test infra
- Playground still defaults to `infer` mode while tests default to `all`
mode
- See added fixture tests
I had forgotten that our default error reporting threshold was `none`
due to the fact that build pipelines should not throw errors. This
resets it back to throwing on all errors which mostly is the same as the
eslint plugin.
Closes#32014.
The playground's compilation mode is currently set to 'all' along with
reporting all errors.
This tends to be misleading since people usually expect a 1:1 match
between how the playground works with what the compiler does in their
codebase, eg https://github.com/reactwg/react-compiler/discussions/51.
This migrates the compiler's bundler to esbuild instead of rollup.
Unlike React, our bundling use cases are far simpler since the majority
of our packages are meant to be run on node. Rollup was adding
considerable build time overhead whereas esbuild remains fast and has
all the functionality we need out of the box.
### Before
```
time yarn workspaces run build
yarn workspaces v1.22.22
> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 15.5s
✨ Done in 16.45s.
> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 9.1s
✨ Done in 10.11s.
> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ tsc
✨ Done in 1.81s.
> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 8.7s
✨ Done in 10.43s.
> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs
src/index.ts → dist/index.js...
(!) src/index.ts (1:0): Module level directives cause errors when bundled, "use no memo" in "src/index.ts" was ignored.
# ...
created dist/index.js in 1.1s
✨ Done in 1.82s.
> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build --silent"
$ rimraf dist && rollup --config --bundleConfigAsCjs --silent
[runtime] yarn --silent workspace react-compiler-runtime build --silent exited with code 0
[snap] tsc --build exited with code 0
✨ Done in 5.73s.
✨ Done in 47.30s.
yarn workspaces run build 75.92s user 5.48s system 170% cpu 47.821 total
```
### After
```
time yarn workspaces run build
yarn workspaces v1.22.22
> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 1.02s.
> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.93s.
> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ rimraf dist && scripts/build.js
✨ Done in 0.89s.
> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.58s.
> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && scripts/build.js
✨ Done in 0.48s.
> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build"
$ rimraf dist && scripts/build.js
[runtime] yarn --silent workspace react-compiler-runtime build exited with code 0
[snap] tsc --build exited with code 0
✨ Done in 4.69s.
✨ Done in 9.46s.
yarn workspaces run build 9.70s user 0.99s system 103% cpu 10.329 total
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31963).
* #31964
* __->__ #31963
* #31962
Compiler playground now runs the entire program through
`babel-plugin-react-compiler` instead of a custom pipeline which
previously duplicated function inference logic from `Program.ts`. In
addition, the playground output reflects the tranformed file (instead of
a "virtual file" of manually concatenated functions).
This helps with the following:
- Reduce potential discrepencies between playground and babel plugin
behavior. See attached fixture output for an example where we previously
diverged.
- Let playground users see compiler-inserted imports (e.g. `_c` or
`useFire`)
This also helps us repurpose playground into a more general tool for
compiler-users instead of just for compiler engineers.
- imports and other functions are preserved.
We differentiate between imports and globals in many cases (e.g.
`inferEffectDeps`), so it may be misleading to omit imports in printed
output
- playground now shows other program-changing behavior like position of
outlined functions and hoisted declarations
- emitted compiled functions do not need synthetic names
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31774).
* #31809
* __->__ #31774