Use ComponentRegistry umbrella in generated descriptors (#58554)

Summary:
Pull Request resolved: https://github.com/react/react-native/pull/58554

Generate component descriptor headers through the public <React/ComponentRegistry.h> umbrella instead of directly including ComponentDescriptorProviderRegistry.h. Refresh codegen snapshots and the checked-in popup-menu binding, and export the ComponentRegistry dependency needed by that public generated header.

Changelog:
[Internal].

Reviewed By: cipolleschi

Differential Revision: D120317127

fbshipit-source-id: fedea53bbe65e22ae53ed00a7fde787b2581bfab
This commit is contained in:
Dawid Małecki
2026-09-17 12:06:33 -07:00
committed by meta-codesync[bot]
parent a9307d8202
commit 271111c2bb
6 changed files with 77 additions and 76 deletions
@@ -15,8 +15,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -45,8 +45,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -75,8 +75,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -105,8 +105,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -135,8 +135,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -165,8 +165,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -195,8 +195,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -225,8 +225,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -255,8 +255,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -285,8 +285,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -315,8 +315,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -345,8 +345,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -375,8 +375,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -405,8 +405,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -435,8 +435,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -465,8 +465,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -495,8 +495,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -525,8 +525,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -15,8 +15,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -45,8 +45,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -75,8 +75,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -105,8 +105,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -135,8 +135,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -165,8 +165,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -195,8 +195,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -225,8 +225,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -255,8 +255,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -285,8 +285,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -315,8 +315,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -345,8 +345,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -375,8 +375,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -405,8 +405,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -435,8 +435,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -465,8 +465,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -495,8 +495,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -525,8 +525,8 @@ Object {
#pragma once
#include <react/renderer/components/RNCodegenModuleFixtures/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -38,8 +38,8 @@ const FileTemplate = ({
#pragma once
${IncludeTemplate({headerPrefix, file: 'ShadowNodes.h'})}
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -15,8 +15,8 @@ Map {
#pragma once
#include <react/renderer/components/ALL_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -45,8 +45,8 @@ Map {
#pragma once
#include <react/renderer/components/ALL_PROP_WITH_OPTIONAL_GEN/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -75,8 +75,8 @@ Map {
#pragma once
#include <react/renderer/components/ALL_PROP_WITH_OPTIONAL_OBJECT_GEN/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -105,8 +105,8 @@ Map {
#pragma once
#include <react/renderer/components/ARRAY_PROPS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -135,8 +135,8 @@ Map {
#pragma once
#include <react/renderer/components/ARRAY_PROPS_WITH_NESTED_OBJECT/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -165,8 +165,8 @@ Map {
#pragma once
#include <react/renderer/components/ARRAY_PROPS_WITH_NESTED_OBJECT_WITH_OPTIONAL_GEN/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -195,8 +195,8 @@ Map {
#pragma once
#include <react/renderer/components/ARRAY_PROPS_WITH_NESTED_OBJECT_WITH_OPTIONAL_OBJECT_GEN/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -225,8 +225,8 @@ Map {
#pragma once
#include <react/renderer/components/ARRAY_PROPS_WITH_OPTIONAL_GEN/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -255,8 +255,8 @@ Map {
#pragma once
#include <react/renderer/components/ARRAY_PROPS_WITH_OPTIONAL_OBJECT_GEN/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -285,8 +285,8 @@ Map {
#pragma once
#include <react/renderer/components/BOOLEAN_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -315,8 +315,8 @@ Map {
#pragma once
#include <react/renderer/components/COLOR_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -345,8 +345,8 @@ Map {
#pragma once
#include <react/renderer/components/COMMANDS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -375,8 +375,8 @@ Map {
#pragma once
#include <react/renderer/components/COMMANDS_AND_PROPS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -405,8 +405,8 @@ Map {
#pragma once
#include <react/renderer/components/DIMENSION_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -435,8 +435,8 @@ Map {
#pragma once
#include <react/renderer/components/DOUBLE_PROPS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -465,8 +465,8 @@ Map {
#pragma once
#include <react/renderer/components/EVENT_NESTED_OBJECT_PROPS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -495,8 +495,8 @@ Map {
#pragma once
#include <react/renderer/components/EVENT_PROPS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -525,8 +525,8 @@ Map {
#pragma once
#include <react/renderer/components/EVENTS_WITH_PAPER_NAME/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -555,8 +555,8 @@ Map {
#pragma once
#include <react/renderer/components/EXCLUDE_ANDROID/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -585,8 +585,8 @@ Map {
#pragma once
#include <react/renderer/components/EXCLUDE_ANDROID_IOS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -615,8 +615,8 @@ Map {
#pragma once
#include <react/renderer/components/EXCLUDE_IOS_TWO_COMPONENTS_DIFFERENT_FILES/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -646,8 +646,8 @@ Map {
#pragma once
#include <react/renderer/components/FLOAT_PROPS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -676,8 +676,8 @@ Map {
#pragma once
#include <react/renderer/components/IMAGE_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -706,8 +706,8 @@ Map {
#pragma once
#include <react/renderer/components/INSETS_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -736,8 +736,8 @@ Map {
#pragma once
#include <react/renderer/components/INT32_ENUM_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -766,8 +766,8 @@ Map {
#pragma once
#include <react/renderer/components/INTEGER_PROPS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -796,8 +796,8 @@ Map {
#pragma once
#include <react/renderer/components/INTERFACE_ONLY/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -826,8 +826,8 @@ Map {
#pragma once
#include <react/renderer/components/MIXED_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -856,8 +856,8 @@ Map {
#pragma once
#include <react/renderer/components/MULTI_NATIVE_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -886,8 +886,8 @@ Map {
#pragma once
#include <react/renderer/components/NO_PROPS_NO_EVENTS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -916,8 +916,8 @@ Map {
#pragma once
#include <react/renderer/components/OBJECT_PROPS/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -946,8 +946,8 @@ Map {
#pragma once
#include <react/renderer/components/OBJECT_PROPS_WITH_OPTIONAL_GEN/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -976,8 +976,8 @@ Map {
#pragma once
#include <react/renderer/components/OBJECT_PROPS_WITH_OPTIONAL_OBJECT_GEN/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -1006,8 +1006,8 @@ Map {
#pragma once
#include <react/renderer/components/POINT_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -1036,8 +1036,8 @@ Map {
#pragma once
#include <react/renderer/components/STRING_ENUM_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -1066,8 +1066,8 @@ Map {
#pragma once
#include <react/renderer/components/STRING_PROP/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -1096,8 +1096,8 @@ Map {
#pragma once
#include <react/renderer/components/TWO_COMPONENTS_DIFFERENT_FILES/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -1127,8 +1127,8 @@ Map {
#pragma once
#include <react/renderer/components/TWO_COMPONENTS_SAME_FILE/ShadowNodes.h>
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -11,8 +11,8 @@
#pragma once
#include "ShadowNodes.h"
#include <React/ComponentRegistry.h>
#include <react/renderer/core/ConcreteComponentDescriptor.h>
#include <react/renderer/componentregistry/ComponentDescriptorProviderRegistry.h>
namespace facebook::react {
@@ -24,6 +24,7 @@ target_link_libraries(
react_codegen_rncore
jsi
react_nativemodule_core
react_renderer_componentregistry
rrc_view
)