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[XLA] Remove dead propagate_bitcast_layouts_to_backend_config option and GPU backend_configs_cc dep from mlir_hlo_to_hlo
`MlirToHloConversionOptions::propagate_bitcast_layouts_to_backend_config` defaults to `false` and is never set or referenced anywhere in the codebase. It was added as a temporary workaround for the legacy MHLO-based XLA:GPU elemental IR emitters (which have since been removed), and was the sole reason the hardware-independent `//xla/hlo/translate/mhlo_to_hlo:mlir_hlo_to_hlo` library included `xla/service/gpu/backend_configs.proto.h` (`xla::gpu::BitcastBackendConfig`) and depended on `//xla/service/gpu:backend_configs_cc`. Remove the dead option, its unreachable `if` branch in `ExportXlaOperator(mhlo::BitcastOp)`, and the `//xla/service/gpu:backend_configs_cc` dependency. PiperOrigin-RevId: 987284482
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committed by
TensorFlower Gardener
parent
435103ead5
commit
420ff4c277
@@ -253,7 +253,6 @@ cc_library(
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"//xla/service:hlo_module_config",
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"//xla/service:hlo_proto_cc",
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"//xla/service:source_target_pairs",
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"//xla/service/gpu:backend_configs_cc",
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"//xla/service/spmd/shardy:constants",
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"//xla/service/spmd/shardy:utils",
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"//xla/service/spmd/shardy/stablehlo_round_trip:export_shardings",
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@@ -105,7 +105,6 @@ limitations under the License.
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#include "xla/mlir_hlo/mhlo/transforms/passes.h"
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#include "xla/mlir_hlo/stablehlo_ext/transforms/passes.h"
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#include "xla/mlir_hlo/utils/unregistered_attributes.h"
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#include "xla/service/gpu/backend_configs.pb.h"
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#include "xla/service/hlo.pb.h"
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#include "xla/service/hlo_module_config.h"
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#include "xla/service/source_target_pairs.h"
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@@ -4815,29 +4814,6 @@ LogicalResult ExportXlaOp(BitcastOp op, OpLoweringContext ctx) {
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xla::XlaOp bitcast = xla::internal::XlaBuilderFriend::BuildBitcast(
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ctx.builder, operand, xla::TypeToShape(op.getType()));
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value_map[op] = bitcast;
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if (ctx.converter->GetOptions().propagate_bitcast_layouts_to_backend_config) {
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// Encode the source and result layout of the bitcast into the XLA HLO
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// backend config as a protobuf. Note that this is a temporary solution
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// which will go away once XLA:GPU stops falling back to XLA HLO Elemental
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// IR emitters.
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xla::HloInstructionProto* bitcast_proto =
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xla::internal::XlaBuilderFriend::GetInstruction(bitcast);
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xla::HloInstructionProto* operand_proto =
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xla::internal::XlaBuilderFriend::GetInstruction(operand);
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xla::LayoutProto result_layout =
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ExtractLayout(op, bitcast_proto->shape().dimensions_size(),
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xla::kBitcastResultLayout)
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.ToProto();
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xla::LayoutProto source_layout =
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ExtractLayout(op, operand_proto->shape().dimensions_size(),
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xla::kBitcastSourceLayout)
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.ToProto();
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xla::gpu::BitcastBackendConfig bitcast_config;
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*bitcast_config.mutable_source_layout() = source_layout;
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*bitcast_config.mutable_result_layout() = result_layout;
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*bitcast_proto->mutable_backend_config() =
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bitcast_config.SerializeAsString();
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}
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return success();
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}
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@@ -44,11 +44,6 @@ struct MlirToHloConversionOptions {
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// TODO(timshen): Investigate the necessity of having layouts in MHLO.
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bool propagate_layouts = false;
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// Propagate the source and result layouts from mhlo bitcast op into the
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// backend config for the bitcast. This is required for XLA:GPU backend to
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// use elemental IR emitters for fused bitcasts without propagating layouts.
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bool propagate_bitcast_layouts_to_backend_config = false;
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LayoutPreferenceFn layout_preference_fn;
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ShapeRepresentationFn shape_representation_fn;
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